Home/Store/Games by Type/Historical Wargames/GMT
Combat Commander: Europe

Combat Commander: Europe

SKU 210000009664
$109.95
Recreate the European theater of World War II in this acclaimed card-driven wargame.
In-Store Pickup
560 St. Albert Trail St. Albert, T8N 5Z1 AB, Canada email: contact@boardgames.ca
In stock
In stock
1
Allowed purchase quantity: from 1 to 3 items
Save this product for later
Combat Commander: Europe
Product Details
UPC: 817054010561
Brand: GMT Games
Designer: Chad Jensen
Year: 2006
# of Players: 2
Time: 60-180 Min
Ages: 12+
Mechanics: Advantage Token, Campaign / Battle Card Driven, Grid Movement, Hexagon Grid, Line of Sight
Theme: Wargame, World War II

Combat Commander: Europe is a card-driven board game covering tactical infantry combat in the European Theater of World War II. One player takes the role of the Axis (Germany) while another player commands the Allies (America or Russia). These two players will take turns playing one or more “Fate” cards from their hands in order to activate their units on the mapboard for various military functions.

Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific “Objective” chits, the destruction of enemy units, and the exiting of friendly units off the opponent’s board edge.

A game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow, however each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card "Orders" conducted by the active player. Fate Card "Actions" may generally be conducted by either player at any time. "Events" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan.

SCALE: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time.

Each unit in the game is approximated as either a single Leader, a 5-man Team, or a 10-man Squad. Radios — and individual weapons larger than a pistol, rifle or BAR — are represented by their own counters.

Show More
You May Also Like
Downfall: Conquest of the Third Reich (1942-1945)
Downfall: Conquest of the Third Reich (1942-1945)
Downfall is a two-player game on the conquest of the Third Reich in World War II.
Downfall: Conquest of the Third Reich (1942-1945)
$89.95
Sold out
The Bell of Treason: 1938 Munich Crisis in Czechoslovakia
The Bell of Treason: 1938 Munich Crisis in Czechoslovakia
A fast-paced, card-driven game about Czechoslovakia in 1938.
The Bell of Treason: 1938 Munich Crisis in Czechoslovakia
$59.95
Combat Commander: Mediterranean Expansion
Combat Commander: Mediterranean Expansion
Expand on World War II skirmishes by adding new nations and scenarios.
Combat Commander: Mediterranean Expansion
$109.95
Commands & Colors: Samurai Battles
Commands & Colors: Samurai Battles
The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history.
Commands & Colors: Samurai Battles
$109.95
Hoplite: 2nd Edition
Hoplite: 2nd Edition
Hoplite, the 15th volume in the Great Battles of History series of games, allows players to recreate classic battles from the pre-Alexandrian Persian-Hellenistic Age, the heyday of the Hoplite (heavy infantry fighting in packed formation).
Hoplite: 2nd Edition
$109.95
  • Search Products
  • My Account
  • Track Orders
  • Favorites
  • Shopping Bag
  • Gift Cards
Display prices in:CAD
Skip to main content
Mission: Fun & Games
Menu
Events
Coming Soon/Pre-Orders
Featured Products
Games by Type
Classic Games
RPGs
Skirmish Games
TCGs
Puzzles
Sales & Promotions
All Products
Gift Cards
Loyalty Program

© Mission: Fun & Games 2025

General Terms & ConditionsPrivacy PolicyShipping & ReturnsReport Abuse
Powered by Lightspeed