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Zombicide - Green Horde/Black Plague: Friends and Foes Expansion
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Zombicide - Green Horde/Black Plague: Friends and Foes Expansion

SKU 210000011680
$64.95
Zombicide: Friends and Foes is an expansion for Zombicide: Green Horde.
Estimated delivery time
Pickup: tomorrow, 06:30 PM–09:00 PM
In-Store Pickup
560 St. Albert Trail St. Albert, T8N 5Z1 AB, Canada email: contact@boardgames.ca
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Zombicide - Green Horde/Black Plague: Friends and Foes Expansion
Product Details
UPC: 889696007353
Brand: CMON

For decades, Orcs and men used to cross the border to fight each other for food, vengeance, or just for fun. Over time, bot groups got used to it; anyone born in this rainy region grew to be a natural-born fighter. Then the zombie plague came across the land, sweeping aside armies, townsfolk, and the border itself.
We, the survivors, are looking for answers to the necromancer threat. Would you come with us deep in the Orcish territories, facing the horrendous tainted zombies in a savage land? Are you up the challenge of an unprecedented…ZOMBICIDE?

Friends And Foes is an expansion for the Zombicide Fantasy board game range (Black Plague / Green Horde).

Meet new friends and learn new tricks as you hunt Zombies with 4 new Survivors and 19 Equipment cards, including 6 magic familiars! Test your firepower against the Tainted Walkers, led by a Tainted Abomination, throughout 10 new Quests in wild territories. You can even use the 5 new tiles to create your own epic adventures!

A Zombicide: Black Plague or Zombicide: Green Horde core game is needed to enjoy this expansion.

Friends And Foes comes with 4 new Survivors to enhance your Zombicide Fantasy games.

Each of them possess their own set of Skills, including new ones. Look for funny combinations to create with other players and expand your gaming experience!

The wild lands beyond the frontier are now home to the dreadful Tainted Orc Zombies. These monsters are Orcs in every aspect, including dealing extra Wounds and having Horde rules (see Zombicide: Green Horde).

Their main ability, however, is being Tainted: they deal automatic Wounds to anyone killing them in the same Zone.


The best bet is killing them from afar, or being equipped with a trusty armor.

Contents:

  • 29 miniatures
  • 5 double-sided game tiles
  • 4 survivor ID cards
  • 33 mini-cards
  • 1 rulebook
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