In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever.
This is Slugblaster. A table-top rpg about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool.
It doesn’t have a movie theatre. It doesn’t have a Turbo Taco. But it has a gas station, a curling rink, fourteen churches, and some of the thinnest spacetime fabric on the planet. Thin enough for a growing, underground subculture of resourceful teenagers to hack through into the vibrant planescape of exotic and dangerous worlds just beyond.
Will you be a gutsy rich kid with a modified reality cannon? A chill loser with a lovable robot sidekick and strict parents? A meta-dimensional princess with a negafriction katana? Mix and match aesthetic, home life, personality, and signature devices to craft your character.
Blow off school and sesh the abandoned mall in Vastiche. Get the Miper sponsorship by speed-running Calorium. Salvage power crystals from the mossy, decommissioned gundam in the Golden Jungle. Make waves by sneaking into Quahalia without a logic binder. Crash the hottest party in Popularia.
Just make sure you can get home before the demi-plane melts, or a metasaur eats your face, or Rescue scoops you up and hauls you back to the decontamination facility. Or, you know, before your mom finds out and sends you away to troubled youth camp.
Slugblaster uses a stripped-down version of the Forged in the Dark engine, modified to power looking cool, doing tricks, circuit-bending gear, getting sponsorships, getting in trouble, hoverboarding away from monsters, and fast-paced laser-fantasy action in general.