Quantum Black RPG: Bleeding Edges
This book breathes new life into a Quantum Black game. As the power of magic grows in the world of Quantum Black, new threats have emerged. But magic also offers new tools to fight the dark forces that threaten humanity.
Quantum Black Bleeding Edges is bursting at the seams with new content for your game, including: A New Magic System! A brand-new flexible, versatile system for action-packed, cinematic spellcasting for the Ubiquity system that lets you build your own spells, and we provide more than 140 spells as examples so that you can start using the new rules the second you open the book. New Character Options! Brand new options for creating characters, ranging from powerful spellcasters, cinematic martial artists, or those whose blood is tainted with supernatural power. A Host of New Horrors! Over 40 new supernatural creatures to battle! We focus on a range of classic entities, from the popular to the obscure, including Demons, Devils, Undead, Fey, and Werewolves! We include an array of abilities to use when creating monsters for your game, and then provide ready-to-use examples. New Conspiracies! A variety of new organizations are provided to combat or ally with in your game, ranging from the Thule Society to the Witch Hunters. We also provide updates to several organizations from previous books. New Patron Organizations! Shake things up with new campaign options. Tired of working for Quantum Black? Two new organizations are provided that can serve as the patron organization for an entire campaign. The first is the Argentite Academy, a school for spellcasting youth! The second is the Paladins, a group dedicated to protecting humanity from supernatural artifacts. Make It Your Game! As always, our books are designed to be easily customized! You can choose to adopt what you want from this book, and then adapt it to meet your needs. The material in this book doesn’t limit your game—it provides the foundation for countless adventures! This book is the third book in our series and requires the Quantum Black Core Rules.