Commands & Colors: Medieval
The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. Some of the new concepts are:
- Superior armor and status when battling
- Cavalry units increase to 4 blocks
- Heavy infantry battle dice are reduced from 5 dice down to 4
- Light Bow Cavalry units can employ the Parthian Shot when they evade
Still, some Commands & Colors game mechanics remain familiar to players of other games in the system, like the deck of Medieval Command cards that drive movement while creating a “fog of war,” and the battle dice that will resolve combat quickly and efficiently. The stylized battlefield scenario maps emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. The scale of the game is flexible, and varies from battle to battle. For some scenarios, a unit may represent a Chiliarchy of soldiers, while in other scenarios a unit may represent just a few brave warriors. The battlefield tactics, however, that you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various medieval unit types, their weapons, the terrain, and history.
Contents:
- 1 Medieval Core Rule Book and 14 medieval battle scenarios
- 1 Oversize Mounted Battlefield game board (11 hexes deep by 13 hexes wide)
- 4 Sheets containing 56 double-sided Terrain Tiles, Victory Banners & markers
- 60 Medieval Command cards (new card deck)
- 8 Battle dice
- 2 Reference Cards
- 5 Block and Dice Label sheets
- 320 Plus Blocks (blocks are similar in size to C&C Ancients)
- Brand: GMT Games
- Article number: 817054011674
- Designer: Richard Borg
- Year: 2019
- Number of Players: 2 Players
- Time: 60-120 Minutes
- Ages: 12+
- Mechanics: Campaign / Battle Card Driven
- Theme: Medieval, Wargame